Ghostbusters star Dan Aykroyd still has high hopes for the stalled video game based on the movie, telling a Dallas radio station that the game is “a year away” from release.
Kotaku, which reported Aykroyd’s comment, ran with a rumor last week that Atari would publish the game, so they’re hoping this is a confirmation of sorts, not just an idea Aykroyd got from … Kotaku.
If you haven’t been following the saga, big-time publisher Activision dropped the project in July, along with eight other games, as a way of streamlining operations. Given the sloppy track-record of movie-to-game adaptations, this wouldn’t normally be a big deal, but gamers were optimistic because Aykroyd and Harold Ramis were writing the story, and the entire Ghostbusters team except Rick Moranis were going to provide voice talent.
The game was in development for most gaming platforms. Players would control a rookie member of the squad, accompanying the veterans through events that occur after Ghostbusters II. Action was standard proton pack blasting. The game had already been well-hyped and previewed — with hands-on time against Stay Puft Marshmallow Man — when Activision pulled the plug.
We find it hard to believe that a game with such huge selling potential won’t get made, but of course, it’s a question of when.

